AI Insights · Timothy · April 2024
Top 5 3D Realistic Games in Croatia Q1 2024: Unified Platform Performance
Discover the performance trends of the top 5 3D realistic games in Croatia during Q1 2024, including weekly downloads, revenue, and active user statistics.
The first quarter of 2024 saw notable trends in the performance of the top 5 3D realistic games on a unified platform in Croatia. Here's a breakdown of their weekly downloads, revenue, and active users.
PUBG MOBILE from Tencent Mobile International Limited experienced fluctuations in weekly revenue, peaking at approximately $17K in mid-March. Weekly downloads showed a downward trend, starting at around 2.1K in early January and ending at about 1.2K by late March. The game maintained a relatively stable number of weekly active users, with figures ranging between 20K and 23K throughout the quarter.
EA SPORTS FC™ Mobile Soccer by Electronic Arts saw a steady increase in weekly revenue, reaching up to $6.7K in early February. Weekly downloads fluctuated, with a notable peak of 1.5K in the last week of March. Active users showed a gradual decline from around 39K in early January to about 32K by the end of the quarter.
Call of Duty®: Mobile from Activision Publishing, Inc. recorded a peak weekly revenue of approximately $6.8K in the first week of January, followed by a decline, stabilizing around $3.6K by the end of the quarter. The game’s weekly downloads decreased from 1.3K in early January to around 700 by late March. Weekly active users remained fairly stable, fluctuating between 14K and 17K.
State of Survival: Zombie War by FunPlus International AG had a peak weekly revenue of around $3.5K in late January. Weekly downloads varied, reaching a high of 417 in mid-March. The game saw an increase in active users towards the end of the quarter, growing from approximately 1.5K in late February to over 2K by late March.
Diablo Immortal from Blizzard Entertainment, Inc. saw its highest weekly revenue of about $3.2K in the second week of March. Weekly downloads remained low but showed a slight peak of 135 in the last week of March. Active users saw a small increase towards the end of the quarter, ranging from 1K in early January to around 1.1K by late March.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.